Graphics Gems II
- 1 Edición - 29 de noviembre de 1994
- Última edición
- Editor: James Arvo
- Idioma: Inglés
Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics… Leer más
Descripción
Descripción
Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers. This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed. Graphics artists and computer programmers will find the book invaluable.
Índice
Índice
2D geometry and algorithms - Image Processing - Frame buffer techniques - Geometry and algorithms - Matrix techniques - Numerical and programming techniques - Curves and surfaces - Appendix I: Utilities - Appendix II: C implementations
Detalles del producto
Detalles del producto
- Edición: 1
- Última edición
- Publicado: 22 de octubre de 2013
- Idioma: Inglés
Sobre el editor
Sobre el editor
JA
James Arvo
Afiliaciones y experiencia
Cornell UniversityVer libro en ScienceDirect
Ver libro en ScienceDirect
Lee Graphics Gems II en ScienceDirect