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Libros en Gráficos, CAD, IHC

  • Company Digital Twins

    Emerging Trends, Technologies, and Applications
    • 1 Edición
    • Joseph Bamidele Awotunde
    • Inglés
    Company Digital Twins, a new volume in the Advances in Digital Twin Computing and Sensor Networks series, explores virtual companies based on digital twin technologies. The book covers foundational concepts, emerging trends, underlying technologies, practical applications, future directions, data security, privacy concerns, integration issues, and the scalability of digital twins across large companies. It is essential reading for anyone who needs to benefit from the capabilities of digital twins within the organization. The timeliness of this book lies in the rapid, current digital transformation and the increasing complexity of systems requiring real-time, intelligent management to achieve competitive advantages and sustainability goals.The concept of the digital twin, a virtual representation of a physical system, has gained significant attention due to advancements in Artificial Intelligence, Internet of Things, and data analytics. It plays a crucial role in enhancing efficiency, sustainability, and decision-making across industries, such as manufacturing, healthcare, and urban planning.
  • Digital Twin and Industry 4.0

    Concepts, Frameworks, and Applications
    • 1 Edición
    • Abid Haleem + 1 más
    • Inglés
    Digital Twin and Industry 4.0: Concepts, Frameworks, and Applications champions the use of digital twin technologies in the support of the fourth industrial revolution. These technologies, such as the Internet of Things, Artificial Intelligence, cloud computing, big data analytics, robotics, and VR can be combined to benefit a wide variety of industries, from healthcare and manufacturing to cybersecurity. Chapters discuss each respective technology, considering its classification, advantages, disadvantages, roles, its applications, and its potential for future developments. Alongside AI and IoT, the book looks at additive manufacturing, 5G, blockchain, sensors, holography, 3D-printing, drones, machine vision, and cyber-physical systems (CPS).Overall, Digital Twin and Industry 4.0 provides a comprehensive synthesis of theories and technologies underpinning digital twins for Industry 4.0, along with interdisciplinary coverage that connects digital twins with the other technologies. Sections also include applied case studies and examples that bridge the gap between academic research and industrial implementation.
  • Designing Technology for an Aging Population

    Towards Universal Design
    • 2 Edición
    • Jeff Johnson + 1 más
    • Inglés
    Designing User Interfaces for an Aging Population: Towards Universal Design, Second Edition explores the unique needs of older adults in today’s digital landscape. The authors examine this demographic’s wide-ranging sensory, cognitive, physical, and emotional characteristics, connecting each to the challenges and opportunities older users face with technology. Backed by hundreds of global research studies, the book provides actionable design guidelines to enhance satisfaction and usability for seniors. Updated to reflect the latest advances in AI, robotics, and speech recognition, it offers fresh examples and case studies to keep designers informed about emerging trends.Beyond demographics and design principles, the book highlights common pitfalls in technology that can reduce accessibility for older adults. It discusses strategies for involving seniors directly in research and design, ensuring their voices shape digital innovation. The authors emphasize that older users remain underserved and often overlooked in technology studies, urging designers to broaden their approach. By addressing these gaps, the book helps professionals create more inclusive interfaces that better serve a rapidly growing segment of the technology-using population.
  • Digital Twins in the Smart Classroom

    Utilising Sensor Networks in the Educational Environment
    • 1 Edición
    • Tuan Anh Nguyen
    • Inglés
    Digital Twins in the Smart Classroom: Utilising Sensor Networks in the Educational Environment explores virtual schools that have incorporated digital twin computing into the day-to-day running of the classroom. The book discusses the foundational concepts, practical applications, future directions, and the various aspects of virtual school, such as the student's daily activities, intelligent wireless sensor networks, privacy issues, and how the internet of things, artificial intelligence, machine learning, cloud computing, and fog/edge-computing can enable a smarter, more efficient, more optimized classroom.The smart classroom allows the incorporation of digital devices and learning software into the school environment, as well as sensor networks for tracking classroom processes, for data gathering, and to developed insights into the management of scholarly activity. Additionally, modern infrastructure within schools can involve the installation of advanced Information and communication technology (ICT): student-friendly data can be collected from wearable devices (personal digital assistants, iPads, iPods, smart watches, etc.) via wireless sensor networks; smart sensors can monitor the classroom environment, such as noise level, CO2 level, temperature, humidity, lecturers’ voice, and students/lecturers’ motion (by PIR - passive infrared sensors), and much more.
  • Artificial Intelligence, Machine Learning and Blockchain in Digital Twin Computing

    • 1 Edición
    • Parikshit Narendra Mahalle + 1 más
    • Inglés
    Artificial Intelligence, Machine Learning and Blockchain in Digital Twin Computing explores the synergy between artificial intelligence, machine learning, blockchain technology, and digital twin computing. The book overviews each technology, establishing a clear understanding of their individual roles and potential when combined. The second section delves into the integration of these technologies, focusing on key themes such as enhancing system simulations, ensuring data integrity, and enabling secure, real-time decision-making. Practical applications and case studies are used to illustrate how this convergence can drive innovation in industries like manufacturing, healthcare, and smart cities. Final sections look ahead, discussing emerging trends, challenges, and future opportunities.Digita... twin computing is the bridge between the real and virtual worlds. Digital twin computing also is the mirror that reflects the real world into the virtual world. Blockchain technology can refine the digital twins (DTs) by ensuring transparency, decentralized data storage, data immutability, and peer-to-peer communication in various applications. DT provides a powerful tool able to generate a huge amount of training data for machine learning algorithms (MLAs).
  • Digital Twin Technology and Smart Grid

    • 1 Edición
    • Iraklis Varlamis + 2 más
    • Inglés
    Digital Twin Technology and Smart Grid explores the intersection of these technologies that are essential for the evolution of energy systems. The book explains how it utilizes intelligent wireless sensor networks, the Internet of Things, artificial intelligence, machine learning, cloud, edge, and fog-computing to monitor power consumption. It discusses how security risks and privacy challenges can be accommodated and explains the ethical/legal implications of collecting data. As the global energy landscape moves toward greater sustainability and decentralization, digital twins present unprecedented opportunities to enhance grid efficiency, bolster resilience, and support the integration of renewable energy sources.The integration of Digital Twin (DT) technology with Smart Grids (SG) represents a groundbreaking development in energy management, making this a highly significant and timely topic. As urban areas expand and energy demands rise, the need for more efficient, sustainable, and resilient energy systems becomes critical. DT technology, with its ability to create real-time, virtual replicas of physical systems, offers unprecedented opportunities for enhancing the performance, reliability, and security of smart grids.
  • Foundations of Digital Twins

    • 1 Edición
    • Tuan Anh Nguyen + 2 más
    • Inglés
    Foundations of Digital Twins explains the fundamentals of digital twins, how digital twin technologies can gather real world data using the sensor networks that comprise the Internet of Things, and how that data can be sorted, analyzed, and used to improve services and increase sustainability. Structured in five sections, the book begins with an introductory overview of each technology, establishing a clear understanding of their individual roles and their potential when combined. The second section delves into data acquisition, featuring advanced sensors, drones, robots and actuators. Part Three considers data exchange and security, focusing on CPS, the internet of things, and blockchain.Part Four looks at how digital twins can impact on data computing, such as video streaming, cloud computing, fog computing and edge-computing. The final section explores the future opportunities and risks of adopting advanced technologies in this evolving field, including artificial intelligence, the ethical issues concerned when collecting and using data, and the security implications.
  • Digital Outcasts

    Moving Technology Forward without Leaving People Behind
    • 2 Edición
    • Kel Smith
    • Inglés
    Digital Outcasts: Moving Technology Forward without Leaving People Behind, Second Edition comprehensively explores inclusive design in human-computer interaction. The book examines the real-life experiences of people with disabilities as they navigate systemic barriers in employment, education, healthcare, and social connectivity. This new edition covers the intersectionality of disability with other forms of economic and political discrimination, uncovering how biases related to race, gender, and ability are reflected in language models and AI algorithms. With digital access a foundational element of human existence, the consequences of exclusion are far-reaching and increasingly urgent.Citing case studies in law, creative arts, and social science, this updated edition also examines the historical and emergent impact people with disabilities have on culture and industry. Digital Outcasts emphases that disability has long served as a powerful catalyst for design innovation, driving transformational benefit for consumers of all abilities and backgrounds. Taking into account new legal and technological perspectives, this revision stands as an update on the progress we have made—and how far we have yet to go.
  • Foundations of Human-Computer Interaction

    Designing for Cognitive Alignment
    • 1 Edición
    • Robert Atkinson
    • Inglés
    Foundations of Human-Computer Interaction: Designing for Cognitive Alignment reframes human-computer interaction (HCI), usability, and user-centered design by focusing on the conditions under which cognition stabilizes over time. It provides an integrated account of HCI by bringing together cognitive science, neuroscience, and design principles to explain how systems shape perception, regulate attention, and support stable reasoning across repeated encounters. This approach ensures that graduate and undergraduate students not only understand core theoretical frameworks but also recognize how design decisions influence reasoning, decision-making, and cognitive effort in real-world contexts. The book emphasizes structured learning and iterative design processes, making the material accessible to both novices and advanced learners. It also addresses contemporary challenges such as AI-driven systems, adaptive interfaces, and large-scale personalization, offering a framework for understanding how misalignment emerges as instability—seen in repetition, delayed decisions, fragmented attention, and unresolved effort—and how design can support clarity, recovery, and trust in responsible ways
  • Home Digital Twins

    • 1 Edición
    • Tuan Anh Nguyen
    • Inglés
    Home Digital Twins explores how digital twin technologies can serve as a bridge between the real home and the virtual home. It explains how IoT devices, wearable sensors, artificial intelligence (AI), and machine learning (ML) can aid in the diagnosis, prediction, and prevention of abnormal/critical/ex... problems in real home environments, while also showing how digital twin computing can support the management of home energy consumption to optimize everyday living. The book also considers the security and ethical implications of introducing digital twin technology in the home to ensure the technology benefit the lives of the home's inhabitants.The introduction of sensor networks into the home environment allows automation into the home, utilizing internet of things (IoT) devices to program, for example, door opening, room luminosity, room temperature, and humidity. Digital Twin technology extends the capabilities of the smart home, collecting and analyzing data from the Activities of Daily Living (ADLs) and applying Human Activity Recognition (HAR) algorithms to provide adaptive services, including minimizing power consumption, improving healthcare, and enhancing overall well-being. However, there are many challenges when applying these algorithms to the smart home due to the variability and sparsity of sensor data, which can lead to a mismatch between the real home and the digital home.
  • MetaConstructs

    The Evolution of Digital Twins in the Metaverse Era
    • 1 Edición
    • Chiranji Lal Chowdhary + 3 más
    • Inglés
    MetaConstructs: The Evolution of Digital Twins in the Metaverse Era provides information on emerging fields of next-generation digital twins, with a special emphasis on developments and applications in IoT, artificial intelligence, deep learning techniques, virtual reality, augmented reality, internet of medical things (IoMT), optimization techniques, decision-making, and cloud computing. The book provides a conceptual framework and roadmap for decision-makers for this transformation. The metaverse technology represents a comprehensive virtual world where everything and everyone interacts similarly to what we would do in the real world. The concept of the metaverse has gained a lot of prominence after several cryptocurrency networks adopted the technology.With the metaverse technology, virtual reality becomes a persistent virtual environment that exists even when you are not engaging with it. The digital twin in IoT (Internet of things) and the metaverse are the next big step in our technological evolution as these two technologies continue to shorten the gap between humans and the digital world.
  • Internet of Multimedia Things Security

    Tools and Applications
    • 1 Edición
    • Gururaj H L + 3 más
    • Inglés
    The proliferation of IoT devices and the exponential growth of multimedia brings opportunities and challenges. IoMT has uses in a variety of fields, including healthcare, education, agriculture, communication and entertainment, but IoMT networks are susceptible to security issues that must be addressed. Internet of Multimedia Things Security: Tools and Applications introduces the principles behind the IoMT by exploring three converging three domains: Internet of Things, Data Security, and Multimedia. It covers vulnerabilities such as cyber-attacks, unauthorized access, data breaches, and privacy preservation, and provides case studies to assist research students and engineers in securely incorporate multimedia into their applications.
  • Computer Animation

    Algorithms and Techniques
    • 4 Edición
    • Andrew Hogue + 1 más
    • Inglés
    Computer Animation: Algorithms and Techniques, Fourth Edition surveys computer algorithms and programming techniques for specifying and generating motion for graphical objects, that is, computer animation. It is primarily concerned with three-dimensional (3D) computer animation. In this edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically oriented animation resource. As in previous editions, the book addresses practical issues, provides accessible techniques, and offers straightforward implementations.
  • Quaternion-Based Sparse Image Processing

    Advances in Multispectral Processing
    • 1 Edición
    • Satya Prakash Yadav + 4 más
    • Inglés
    Quaternion-Sparse Image Processing: Advances in Multispectral Processing brings together the technologies, research, and managerial applications of quaternion-sparse based complex algebra in image processing. The book covers the entire range of complicated tasks performed on color images, including denoising, reconstruction, classification, hallucination, feature extraction, dimension reduction, and regularization. It provides easy understanding and smooth adaptability of basic and advanced concepts for graduate students, researchers, doctors, academics, and practitioners.
  • Medical Modeling

    The Application of Advanced Design and Additive Manufacturing Techniques in Medicine
    • 3 Edición
    • Richard Bibb + 3 más
    • Inglés
    Medical Modelling: The Application of Advanced Design and Rapid Prototyping Techniques in Medicine, Third Edition provides readers with a thorough update of the core contents, along with key information on innovative imaging techniques, additive manufacturing technologies, and a range of applied case studies. This comprehensive new edition includes new coverage of advanced technologies, such as selective laser melting, electron beam melting, multi jet fusion, and more. The extensive section of peer-reviewed case studies is thoroughly updated and includes additional clinical examples, describing the practical applications of advanced design technologies in surgical, prosthetic, orthotic, dental and research applications.Finally... the book explores the future potential of medical modeling, such as in simulations for training, the development of new medical devices, and more.
  • Industrial Tomography

    Systems and Applications
    • 2 Edición
    • Mi Wang
    • Inglés
    Industrial Tomography: Systems and Applications, Second Edition thoroughly explores the important techniques of industrial tomography, also discusses image reconstruction, systems, and applications. This book presents complex processes, including the way three-dimensional imaging is used to create multiple cross-sections, and how computer software helps monitor flows, filtering, mixing, drying processes, and chemical reactions inside vessels and pipelines. This book is suitable for materials scientists and engineers and applied physicists working in the photonics and optoelectronics industry or in the applications industries.
  • Measuring the User Experience

    Collecting, Analyzing, and Presenting UX Metrics
    • 3 Edición
    • Bill Albert + 1 más
    • Inglés
    *Textbook and Academic Authors Association (TAA) Textbook Excellence Award Winner, 2024*Measuring the User Experience: Collecting, Analyzing, and Presenting UX Metrics, Third Edition provides the quantitative analysis training that students and professionals need. This book presents an update on the first resource that focused on how to quantify user experience. Now in its third edition, the authors have expanded on the area of behavioral and physiological metrics, splitting that chapter into sections that cover eye-tracking and measuring emotion. The book also contains new research and updated examples, several new case studies, and new examples using the most recent version of Excel.
  • Applied Analysis of Composite Media

    Analytical and Computational Results for Materials Scientists and Engineers
    • 1 Edición
    • Piotr Drygaś + 3 más
    • Inglés
    Applied Analysis of Composite Media: Analytical and Computational Approaches presents formulas and techniques that can used to study 2D and 3D problems in composites and random porous media. The main strength of this book is its broad range of applications that illustrate how these techniques can be applied to investigate elasticity, viscous flow and bacterial motion in composite materials. In addition to paying attention to constructive computations, the authors have also included information on codes via a designated webpage. This book will be extremely useful for postgraduate students, academic researchers, mathematicians and industry professionals who are working in structured media.
  • The UX Book

    Agile UX Design for a Quality User Experience
    • 2 Edición
    • Rex Hartson + 1 más
    • Inglés
    The discipline of user experience (UX) design has matured into a confident practice and this edition reflects, and in some areas accelerates, that evolution. Technically this is the second edition of The UX Book, but so much of it is new, it is more like a sequel. One of the major positive trends in UX is the continued emphasis on design—a kind of design that highlights the designer’s creative skills and insights and embodies a synthesis of technology with usability, usefulness, aesthetics, and meaningfulness to the user. In this edition a new conceptual top-down design framework is introduced to help readers with this evolution. This entire edition is oriented toward an agile UX lifecycle process, explained in the funnel model of agile UX, as a better match to the now de facto standard agile approach to software engineering. To reflect these trends, even the subtitle of the book is changed to “Agile UX design for a quality user experience”. Designed as a how-to-do-it handbook and field guide for UX professionals and a textbook for aspiring students, the book is accompanied by in-class exercises and team projects. The approach is practical rather than formal or theoretical. The primary goal is still to imbue an understanding of what a good user experience is and how to achieve it. To better serve this, processes, methods, and techniques are introduced early to establish process-related concepts as context for discussion in later chapters.
  • Usability Testing for Survey Research

    • 1 Edición
    • Emily Geisen + 1 más
    • Inglés
    Usability Testing for Survey Research provides researchers with a guide to the tools necessary to evaluate, test, and modify surveys in an iterative method during the survey pretesting process. It includes examples that apply usability to any type of survey during any stage of development, along with tactics on how to tailor usability testing to meet budget and scheduling constraints. The book's authors distill their experience to provide tips on how usability testing can be applied to paper surveys, mixed-mode surveys, interviewer-administ... tools, and additional products. Readers will gain an understanding of usability and usability testing and why it is needed for survey research, along with guidance on how to design and conduct usability tests, analyze and report findings, ideas for how to tailor usability testing to meet budget and schedule constraints, and new knowledge on how to apply usability testing to other survey-related products, such as project websites and interviewer administered tools.
  • Universal UX Design

    Building Multicultural User Experience
    • 1 Edición
    • Alberto Ferreira
    • Inglés
    Universal UX Design: Building Multicultural User Experience provides an ideal guide as multicultural UX continues to emerge as a transdisciplinary field that, in addition to the traditional UI and corporate strategy concerns, includes socio/cultural and neurocognitive concerns that constitute one of the first steps in a truly global product strategy. In short, multicultural UX is no longer a nice-to-have in your overall UX strategy, it is now a must-have. This practical guide teaches readers about international concerns on the development of a uniquely branded, yet culturally appealing, software end-product. With hands-on examples throughout, readers will learn how to accurately predict user behavior, optimize layout and text elements, and integrate persuasive design in layout, as well as how to determine which strategies to communicate image and content more effectively, while demystifying the psychological and sociopolitical factors associated with culture. The book reviews the essentials of cognitive UI perception and how they are affected by socio-cultural conditioning, as well as how different cultural bias and expectations can work in UX design.
  • Contextual Design

    Design for Life
    • 2 Edición
    • Karen Holtzblatt + 1 más
    • Inglés
    Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in universities all over the world. Until now, the basic CD approach has needed little revision, but with the wide adoption of handheld devices, especially smartphones, the way technology is integrated into people’s lives has fundamentally changed. Contextual Design V2.0 introduces both the classic CD techniques and the new techniques needed to "design for life", fulfilling core human motives while supporting activities. This completely updated and revised edition is written in a clear, informal style without excessive jargon, and is the must-have book for any UX Design library. Users will find coverage of mobile devices and consumer and business products, all illustrated with new examples, case studies, and discussions on how to use CD with the agile development and other project requirements methods.
  • Bio-Inspired Computation and Applications in Image Processing

    • 1 Edición
    • Xin-She Yang + 1 más
    • Inglés
    Bio-Inspired Computation and Applications in Image Processing summarizes the latest developments in bio-inspired computation in image processing, focusing on nature-inspired algorithms that are linked with deep learning, such as ant colony optimization, particle swarm optimization, and bat and firefly algorithms that have recently emerged in the field. In addition to documenting state-of-the-art developments, this book also discusses future research trends in bio-inspired computation, helping researchers establish new research avenues to pursue.
  • e-Design

    Computer-Aided Engineering Design
    • 1 Edición
    • Kuang-Hua Chang
    • Inglés
    e-Design: Computer-Aided Engineering Design, Revised First Edition is the first book to integrate a discussion of computer design tools throughout the design process. Through the use of this book, the reader will understand basic design principles and all-digital design paradigms, the CAD/CAE/CAM tools available for various design related tasks, how to put an integrated system together to conduct All-Digital Design (ADD), industrial practices in employing ADD, and tools for product development.
  • Presumptive Design

    Design Provocations for Innovation
    • 1 Edición
    • Leo Frishberg + 1 más
    • Inglés
    Everything you know about the future is wrong. Presumptive Design: Design Provocations for Innovation is for people “inventing” the future: future products, services, companies, strategies and policies. It introduces a design-research method that shortens time to insights from months to days. Presumptive Design is a fundamentally agile approach to identifying your audiences’ key needs. Offering rapidly crafted artifacts, your teams collaborate with your customers to identify preferred and profitable elements of your desired outcome. Presumptive Design focuses on your users’ problem space, informing your business strategy, your project’s early stage definition, and your innovation pipeline. Comprising discussions of design theory with case studies and how-to’s, the book offers business leadership, management and innovators the benefits of design thinking and user experience in the context of early stage problem definition. Presumptive Design is an advanced technique and quick to use: within days of reading this book, your research and design teams can apply the approach to capture a risk-reduced view of your future.
  • Learning Processing

    A Beginner's Guide to Programming Images, Animation, and Interaction
    • 2 Edición
    • Daniel Shiffman
    • Inglés
    Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve.A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study.
  • Computational Materials Engineering

    Achieving High Accuracy and Efficiency in Metals Processing Simulations
    • 1 Edición
    • Maciej Pietrzyk + 3 más
    • Inglés
    Computational Materials Engineering: Achieving High Accuracy and Efficiency in Metals Processing Simulations describes the most common computer modeling and simulation techniques used in metals processing, from so-called "fast" models to more advanced multiscale models, also evaluating possible methods for improving computational accuracy and efficiency. Beginning with a discussion of conventional fast models like internal variable models for flow stress and microstructure evolution, the book moves on to advanced multiscale models, such as the CAFÉ method, which give insights into the phenomena occurring in materials in lower dimensional scales. The book then delves into the various methods that have been developed to deal with problems, including long computing times, lack of proof of the uniqueness of the solution, difficulties with convergence of numerical procedures, local minima in the objective function, and ill-posed problems. It then concludes with suggestions on how to improve accuracy and efficiency in computational materials modeling, and a best practices guide for selecting the best model for a particular application.
  • Up and Running with AutoCAD 2016

    2D and 3D Drawing and Modeling
    • 1 Edición
    • Elliot J. Gindis
    • Inglés
    Get up and running with AutoCAD using Gindis’ combination of step-by-step instruction, examples and insightful explanations. The emphasis from the beginning is on core concepts and practical application of AutoCAD in engineering, architecture, and design. Equally useful in instructor-led classroom training, self-study, or as a professional reference, the book is written with the user in mind by a long-time AutoCAD professional and instructor based on what works in the industry and the classroom.
  • Industrial Tomography

    Systems and Applications
    • 1 Edición
    • Mi Wang
    • Inglés
    Industrial Tomography: Systems and Applications thoroughly explores the important tomographic techniques of industrial tomography, also discussing image reconstruction, systems, and applications. The text presents complex processes, including the way three-dimensional imaging is used to create multiple cross-sections, and how computer software helps monitor flows, filtering, mixing, drying processes, and chemical reactions inside vessels and pipelines. Readers will find a comprehensive discussion on the ways tomography systems can be used to optimize the performance of a wide variety of industrial processes.
  • Dynamic Systems Biology Modeling and Simulation

    • 1 Edición
    • Joseph DiStefano III
    • Inglés
    Dynamic Systems Biology Modeling and Simuation consolidates and unifies classical and contemporary multiscale methodologies for mathematical modeling and computer simulation of dynamic biological systems – from molecular/cellular, organ-system, on up to population levels. The book pedagogy is developed as a well-annotated, systematic tutorial – with clearly spelled-out and unified nomenclature – derived from the author’s own modeling efforts, publications and teaching over half a century. Ambiguities in some concepts and tools are clarified and others are rendered more accessible and practical. The latter include novel qualitative theory and methodologies for recognizing dynamical signatures in data using structural (multicompartmental and network) models and graph theory; and analyzing structural and measurement (data) models for quantification feasibility. The level is basic-to-intermediat... with much emphasis on biomodeling from real biodata, for use in real applications.
  • Sharing Data and Models in Software Engineering

    • 1 Edición
    • Tim Menzies + 4 más
    • Inglés
    Data Science for Software Engineering: Sharing Data and Models presents guidance and procedures for reusing data and models between projects to produce results that are useful and relevant. Starting with a background section of practical lessons and warnings for beginner data scientists for software engineering, this edited volume proceeds to identify critical questions of contemporary software engineering related to data and models. Learn how to adapt data from other organizations to local problems, mine privatized data, prune spurious information, simplify complex results, how to update models for new platforms, and more. Chapters share largely applicable experimental results discussed with the blend of practitioner focused domain expertise, with commentary that highlights the methods that are most useful, and applicable to the widest range of projects. Each chapter is written by a prominent expert and offers a state-of-the-art solution to an identified problem facing data scientists in software engineering. Throughout, the editors share best practices collected from their experience training software engineering students and practitioners to master data science, and highlight the methods that are most useful, and applicable to the widest range of projects.
  • Medical Modelling

    The Application of Advanced Design and Rapid Prototyping Techniques in Medicine
    • 2 Edición
    • Richard Bibb + 2 más
    • Inglés
    Medical modelling and the principles of medical imaging, Computer Aided Design (CAD) and Rapid Prototyping (also known as Additive Manufacturing and 3D Printing) are important techniques relating to various disciplines - from biomaterials engineering to surgery. Building on the success of the first edition, Medical Modelling: The application of Advanced Design and Rapid Prototyping techniques in medicine provides readers with a revised edition of the original text, along with key information on innovative imaging techniques, Rapid Prototyping technologies and case studies.Following an overview of medical imaging for Rapid Prototyping, the book goes on to discuss working with medical scan data and techniques for Rapid Prototyping. In this second edition there is an extensive section of peer-reviewed case studies, describing the practical applications of advanced design technologies in surgical, prosthetic, orthotic, dental and research applications.
  • View-based 3-D Object Retrieval

    • 1 Edición
    • Yue Gao + 1 más
    • Inglés
    Content-based 3-D object retrieval has attracted extensive attention recently and has applications in a variety of fields, such as, computer-aided design, tele-medicine,mobile multimedia, virtual reality, and entertainment. The development of efficient and effective content-based 3-D object retrieval techniques has enabled the use of fast 3-D reconstruction and model design. Recent technical progress, such as the development of camera technologies, has made it possible to capture the views of 3-D objects. As a result, view-based 3-D object retrieval has become an essential but challenging research topic. View-based 3-D Object Retrieval introduces and discusses the fundamental challenges in view-based 3-D object retrieval, proposes a collection of selected state-of-the-art methods for accomplishing this task developed by the authors, and summarizes recent achievements in view-based 3-D object retrieval. Part I presents an Introduction to View-based 3-D Object Retrieval, Part II discusses View Extraction, Selection, and Representation, Part III provides a deep dive into View-Based 3-D Object Comparison, and Part IV looks at future research and developments including Big Data application and geographical location-based applications.
  • There's Not an App for That

    Mobile User Experience Design for Life
    • 1 Edición
    • Simon Robinson + 2 más
    • Inglés
    There’s Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You’ll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they’re used. You’ll find special sections on "challenging your approach", as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvements, showcasing how existing technologies can be put together in unconventional ways, or even evaluating "far out" mobile experiences of the future, you’ll find plenty of practical pointers and action items to help you in your day-to-day work.
  • Up and Running with AutoCAD 2015

    2D and 3D Drawing and Modeling
    • 1 Edición
    • Elliot J. Gindis
    • Inglés
    Get "Up and Running" with AutoCAD using Gindis’ combination of step-by-step instruction, examples, and insightful explanations. The emphasis from the beginning is on core concepts and practical application of AutoCAD in architecture, engineering, and design. Equally useful in instructor-led classroom training, self-study, or as a professional reference, the book is written with the user in mind by a long-time AutoCAD professional and instructor based on what works in the industry and the classroom.
  • Operational Expert System Applications in Canada

    • 1 Edición
    • Ching Y. Suen + 1 más
    • Inglés
    This book is part of a new series on operational expert systems worldwide. Expert systems are now widely used in different parts of the world for various applications. The past four years have witnessed a steady growth in the development and deployment of expert systems in Canada. Research in this field has also gained considerable momentum during the past few years. However, the field of expert systems is still young in Canada. This book contains 13 chapters contributed by 31 experts from both universities and industries across Canada covering a wide range of applications related to electric power and circuit boards, health and medicine, the legal field, transportation and decision making.
  • Natural and Artificial Intelligence

    Misconceptions about Brains and Neural Networks
    • 1 Edición
    • A. de Callataÿ
    • Inglés
    How does the mind work? How is data stored in the brain? How does the mental world connect with the physical world? The hybrid system developed in this book shows a radically new view on the brain. Briefly, in this model memory remains permanent by changing the homeostasis rebuilding the neuronal organelles. These transformations are approximately abstracted as all-or-none operations. Thus the computer-like neural systems become plausible biological models. This illustrated book shows how artificial animals with such brains learn invariant methods of behavior control from their repeated actions. These robots can make decisions in any circumstances and reason by analogy whenever possible.This new and expanded edition includes a prologue exploring the problems which have stopped the development of fully fledged brain models. The causes of these deadlocks are listed as potential misconceptions about brain principles, neural networks, nervous systems, robotics, programming and decision logic.
  • Virtual Reality Systems

    • 1 Edición
    • R. A. Earnshaw
    • Inglés
    This volume brings together a number of the leading practitioners and exponents in the field of virtual reality (VR), and explores some of the main issues in the area and its associated hardware and software technology. The main components of the current generation of virtual reality systems are outlined, and major developments of VR systems are discussed.
  • Readings in Human-Computer Interaction

    Toward the Year 2000
    • 1 Edición
    • Ronald M. Baecker
    • Inglés
    The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature. Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new. An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design.
  • Computational Morphology

    A Computational Geometric Approach to the Analysis of Form
    • 1 Edición
    • Volumen 6
    • G.T. Toussaint
    • Inglés
    Computational Geometry is a new discipline of computer science that deals with the design and analysis of algorithms for solving geometric problems. There are many areas of study in different disciplines which, while being of a geometric nature, have as their main component the extraction of a description of the shape or form of the input data. This notion is more imprecise and subjective than pure geometry. Such fields include cluster analysis in statistics, computer vision and pattern recognition, and the measurement of form and form-change in such areas as stereology and developmental biology.This volume is concerned with a new approach to the study of shape and form in these areas. Computational morphology is thus concerned with the treatment of morphology from the computational geometry point of view. This point of view is more formal, elegant, procedure-oriented, and clear than many previous approaches to the problem and often yields algorithms that are easier to program and have lower complexity.
  • Computer Applications in Biotechnology

    • 1 Edición
    • A. Munack + 1 más
    • Inglés
    The 6th Computer Applications in Biotechnology (CAB6) conference was a continuation of 2 series of events: the IFAC symposia on Modelling and Control of Biotechnical Processes and the International Conferences on Computer Applications in Fermentation Technology. This conference provided the opportunity for both sides, leading researchers and industrial practitioners, in this interdisciplinary field to exchange new ideas and technology; concepts and solutions. This postprint volume contains all those papers which were presented at the conference.
  • UKSC 84

    Proceedings of the 1984 UKSC Conference on Computer Simulation
    • 1 Edición
    • D.J. Murray-Smith
    • Inglés
    UKSC 84 contains the proceedings of the 1984 United Kingdom Simulation Council Conference on Computer Simulation held at the University of Bath, England. The papers describe computer simulation techniques and their applications and cover topics ranging from simulation methodology and software to the various applications of computer simulation in areas such as policy decision-making and planning, biology and medicine, and education. This book is comprised of 52 chapters divided into nine sections and begins by describing an advanced continuous-system simulation language called ESL (ESA Simulation Language), an initiative of the European Space Agency. The papers that follow explore other simulation software, such as MANIP, SYSMOD, COSMOS, Ada, SDL (Simulation Development Language), and SPIRO (Suite of Programs for the Investigation of Recondite Objects). The discussion then turns to a methodology based on artificial intelligence for the design and development of large-scale computer simulations; a formalism for specifying continuous or fixed time-step simulation models that is a straightforward extension of the block-oriented languages, with emphasis on superblocks and tesselations; and simulation of manufacturing and control systems. This book concludes with a chapter that describes a highly efficient compactor for a radar digital database. This monograph will be of interest to students and professionals working in the field of computer simulation.
  • Computer Graphics

    Developments in Virtual Environments
    • 1 Edición
    • Inglés
    The decades of the 1970s and 1980s were a very exciting period of discovery in the field of computer graphics. It was a time when new rendering algorithms, different modeling strategies, clever animation techniques,and significant advances in photorealism were being made. Complementing these software developments, hardware systems were dominated by raster technology and programmers had access to excellent workstations on which to develop their graphics systems.In the 1990s, incredible advances in computer graphics are far surpassing developments made during the last twenty years. Yesterdays computer graphics have given way to todays virtual reality. This volume brings together contributions from internationalexperts on the diverse, yet important, range of topics that impact the design and application of virtual environments. Topics covered include 3-D modeling; new approaches to rendering virtual environments; recent research into the problems of animating and visualizing virtual environments; applications for virtual reality systems; and simulation of complex behaviors.Computer Graphics: Developments in Virtual Environments provides a unique opportunity to examine current practice and expert thinking. It is essential reading for students, practitioners, researchers, or anyone else who wishes to find out more about this exciting area.
  • Graphics Gems V (Macintosh Version)

    • 1 Edición
    • Alan W. Paeth
    • Inglés
    Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers.
  • Computer Aided Design in Control and Engineering Systems

    Advanced Tools for Modern Technology
    • 1 Edición
    • P. Martin Larsen + 1 más
    • Inglés
    Computer Aided Design in Control and Engineering Systems contains the proceedings of the 3rd International Federation of Automatic Control/Internationa... Federation for Information Processing Symposium held in Lyngby, Denmark, from July 31 to August 2, 1985. The papers review the state of the art and the trends in development of computer aided design (CAD) of control and engineering systems, techniques, procedures, and concepts. This book is comprised of 74 chapters divided into 17 sections and begins with a description of a prototype computer environment that combines expert control system analysis and design tools. The discussion then turns to decision support systems which could be used to address problems of management and control of large-scale multiproduct multiline batch manufacturing outside the mechanical engineering industries. The following chapters focus on the use of CAD in control education, industrial applications of CAD, and hardware/software systems. Some examples of universal and specialized CAD packages are presented, and applications of CAD in electric power plants, process control systems, and transportation systems are highlighted. The remaining chapters look at CAD/computer aided engineering/computer aided manufacturing systems as well as the use of mathematical methods in CAD. This monograph will be of interest to practitioners in computer science, computer engineering, and industrial engineering.
  • Eye Tracking in User Experience Design

    • 1 Edición
    • Jennifer Romano Bergstrom + 1 más
    • Inglés
    Eye Tracking for User Experience Design explores the many applications of eye tracking to better understand how users view and interact with technology. Ten leading experts in eye tracking discuss how they have taken advantage of this new technology to understand, design, and evaluate user experience. Real-world stories are included from these experts who have used eye tracking during the design and development of products ranging from information websites to immersive games. They also explore recent advances in the technology which tracks how users interact with mobile devices, large-screen displays and video game consoles. Methods for combining eye tracking with other research techniques for a more holistic understanding of the user experience are discussed. This is an invaluable resource to those who want to learn how eye tracking can be used to better understand and design for their users.
  • Digital Picture Processing

    • 2 Edición
    • Volumen 1
    • Azriel Rosenfeld + 1 más
    • Inglés
    The rapid rate at which the field of digital picture processing has grown in the past five years had necessitated extensive revisions and the introduction of topics not found in the original edition.
  • Visual Computing for Medicine

    Theory, Algorithms, and Applications
    • 2 Edición
    • Bernhard Preim + 1 más
    • Inglés
    Visual Computing for Medicine, Second Edition, offers cutting-edge visualization techniques and their applications in medical diagnosis, education, and treatment. The book includes algorithms, applications, and ideas on achieving reliability of results and clinical evaluation of the techniques covered. Preim and Botha illustrate visualization techniques from research, but also cover the information required to solve practical clinical problems. They base the book on several years of combined teaching and research experience. This new edition includes six new chapters on treatment planning, guidance and training; an updated appendix on software support for visual computing for medicine; and a new global structure that better classifies and explains the major lines of work in the field.
  • Up and Running with AutoCAD 2014

    2D and 3D Drawing and Modeling
    • 1 Edición
    • Elliot J. Gindis
    • Inglés
    Get "Up and Running" with AutoCAD using Gindis’s combination of step-by-step instruction, examples, and insightful explanations. The emphasis from the beginning is on core concepts and practical application of AutoCAD in architecture, engineering and design. Equally useful in instructor-led classroom training, self-study, or as a professional reference, the book is written with the user in mind by a long-time AutoCAD professional and instructor based on what works in the industry and the classroom.
  • Human Motion Simulation

    Predictive Dynamics
    • 1 Edición
    • Karim Abdel-Malek + 1 más
    • Inglés
    Simulate realistic human motion in a virtual world with an optimization-based approach to motion prediction. With this approach, motion is governed by human performance measures, such as speed and energy, which act as objective functions to be optimized. Constraints on joint torques and angles are imposed quite easily. Predicting motion in this way allows one to use avatars to study how and why humans move the way they do, given specific scenarios. It also enables avatars to react to infinitely many scenarios with substantial autonomy. With this approach it is possible to predict dynamic motion without having to integrate equations of motion -- rather than solving equations of motion, this approach solves for a continuous time-dependent curve characterizing joint variables (also called joint profiles) for every degree of freedom.