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Libros en Tecnología de Medios

  • Media and Information Literacy in Higher Education

    Educating the Educators
    • 1 Edición
    • Dianne Oberg + 1 más
    • Inglés
    Media and Information Literacy in Higher Education: Educating the Educators is written for librarians and educators working in universities and university colleges, providing them with the information they need to teach media and information literacy to students at levels ranging from bachelor to doctoral studies. In order to do so, they need to be familiar with students’ strengths and weaknesses regarding MIL. This book investigates what university and college students need to know about searching for, and evaluating, information, and how teaching and learning can be planned and carried out to improve MIL skills. The discussions focus on the use of process-based inquiry approaches for developing media and information literacy competence, involving students in active learning and open-ended investigations and emphasizing their personal learning process. It embraces face-to-face teaching, and newer forms of online education.
  • Bio-Inspired Computation and Applications in Image Processing

    • 1 Edición
    • Xin-She Yang + 1 más
    • Inglés
    Bio-Inspired Computation and Applications in Image Processing summarizes the latest developments in bio-inspired computation in image processing, focusing on nature-inspired algorithms that are linked with deep learning, such as ant colony optimization, particle swarm optimization, and bat and firefly algorithms that have recently emerged in the field. In addition to documenting state-of-the-art developments, this book also discusses future research trends in bio-inspired computation, helping researchers establish new research avenues to pursue.
  • Audio Content Security

    Attack Analysis on Audio Watermarking
    • 1 Edición
    • Sogand Ghorbani + 1 más
    • Inglés
    Audio Content Security: Attack Analysis on Audio Watermarking describes research using a common audio watermarking method for four different genres of music, also providing the results of many test attacks to determine the robustness of the watermarking in the face of those attacks. The results of this study can be used for further studies and to establish the need to have a particular way of audio watermarking for each particular group of songs, each with different characteristics. An additional aspect of this study tests and analyzes two parameters of audio host file and watermark on a specific evaluation method (PSNR) for audio watermarking.
  • Newnes Audio and Hi-Fi Engineer's Pocket Book

    • 3 Edición
    • Vivian Capel
    • Inglés
    This is a concise collection of practical and relevant data for anyone working on, or interested in, sound systems. Since the second edition, the Sony Mini Disc has arrived, interest has grown in valve amplifiers and vintage radios, and new safetyregulations are in force for public address systems; all of these are covered in this edition. Also included are further notes on the crossover network, and the latest exciting developments in surround sound.The number of outdoor concerts is growing and place particular demands on sound systems, including the need for reinforcement. A new section gives basic tips. Surround sound developments are described in a further new section, outlining previous systems and how they worked, along with an account of how the ear actually distinguishes sound sources. All of the new material complements the wide coverage of the previous edition make this the most comprehensive little guide to audio and hi-fi.
  • MPEG-V

    Bridging the Virtual and Real World
    • 1 Edición
    • Kyoungro Yoon + 4 más
    • Inglés
    This book is the first to cover the recently developed MPEG-V standard, explaining the fundamentals of each part of the technology and exploring potential applications. Written by experts in the field who were instrumental in the development of the standard, this book goes beyond the scope of the official standard documentation, describing how to use the technology in a practical context and how to combine it with other information such as audio, video, images, and text. Each chapter follows an easy-to-understand format, first examining how each part of the standard is composed, then covers intended uses and applications for each particular effect. With this book, you will learn how to: Use the MPEG-V standard to develop applications Develop systems for various use cases using MPEG-V Synchronize the virtual world and real world Create and render sensory effects for media Understand and use MPEG-V for the research of new types of media related technology and services
  • Electronic Signal Conditioning

    • 1 Edición
    • BRUCE NEWBY
    • Inglés
    Approx.304 pages
  • Quantitative Imaging in Cell Biology

    • 1 Edición
    • Volumen 123
    • Inglés
    This new volume, number 123, of Methods in Cell Biology looks at methods for quantitative imaging in cell biology. It covers both theoretical and practical aspects of using optical fluorescence microscopy and image analysis techniques for quantitative applications. The introductory chapters cover fundamental concepts and techniques important for obtaining accurate and precise quantitative data from imaging systems. These chapters address how choice of microscope, fluorophores, and digital detector impact the quality of quantitative data, and include step-by-step protocols for capturing and analyzing quantitative images. Common quantitative applications, including co-localization, ratiometric imaging, and counting molecules, are covered in detail. Practical chapters cover topics critical to getting the most out of your imaging system, from microscope maintenance to creating standardized samples for measuring resolution. Later chapters cover recent advances in quantitative imaging techniques, including super-resolution and light sheet microscopy. With cutting-edge material, this comprehensive collection is intended to guide researchers for years to come.
  • TV & Video Engineer's Reference Book

    • 1 Edición
    • K G Jackson + 1 más
    • Inglés
    TV & Video Engineer’s Reference Book presents an extensive examination of the basic television standards and broadcasting spectrum. It discusses the fundamental concepts in analogue and digital circuit theory. It addresses studies in the engineering mathematics, formulas, and calculations. Some of the topics covered in the book are the conductors and insulators, passive components, alternating current circuits; broadcast transmission; radio frequency propagation; electron optics in cathode ray tube; color encoding and decoding systems; television transmitters; and remote supervision of unattended transmitters. The definition and description of diagnostics in computer controlled equipment are fully covered. In-depth accounts of the microwave radio relay systems are provided. The general characteristics of studio lighting and control are completely presented. A chapter is devoted to video tape recording. Another section focuses on the mixers and special effects generators. The book can provide useful information to technicians, engineers, students, and researchers.
  • Introduction to Audio Analysis

    A MATLAB® Approach
    • 1 Edición
    • Theodoros Giannakopoulos + 1 más
    • Inglés
    Introduction to Audio Analysis serves as a standalone introduction to audio analysis, providing theoretical background to many state-of-the-art techniques. It covers the essential theory necessary to develop audio engineering applications, but also uses programming techniques, notably MATLAB®, to take a more applied approach to the topic. Basic theory and reproducible experiments are combined to demonstrate theoretical concepts from a practical point of view and provide a solid foundation in the field of audio analysis. Audio feature extraction, audio classification, audio segmentation, and music information retrieval are all addressed in detail, along with material on basic audio processing and frequency domain representations and filtering. Throughout the text, reproducible MATLAB® examples are accompanied by theoretical descriptions, illustrating how concepts and equations can be applied to the development of audio analysis systems and components. A blend of reproducible MATLAB® code and essential theory provides enable the reader to delve into the world of audio signals and develop real-world audio applications in various domains.
  • Digital Picture Processing

    • 2 Edición
    • Volumen 1
    • Azriel Rosenfeld + 1 más
    • Inglés
    The rapid rate at which the field of digital picture processing has grown in the past five years had necessitated extensive revisions and the introduction of topics not found in the original edition.
  • Digital Video and HD

    Algorithms and Interfaces
    • 2 Edición
    • Charles Poynton
    • Inglés
    Digital Video and HD: Algorithms and Interfaces provides a one-stop shop for the theory and engineering of digital video systems. Equally accessible to video engineers and those working in computer graphics, Charles Poynton’s revision to his classic text covers emergent compression systems, including H.264 and VP8/WebM, and augments detailed information on JPEG, DVC, and MPEG-2 systems. This edition also introduces the technical aspects of file-based workflows and outlines the emerging domain of metadata, placing it in the context of digital video processing.
  • Understanding Motion Capture for Computer Animation

    • 2 Edición
    • Alberto Menache
    • Inglés
    Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic.
  • Audio Engineering: Know It All

    • 1 Edición
    • Volumen 1
    • Douglas Self + 8 más
    • Inglés
    The Newnes Know It All Series takes the best of what our authors have written to create hard-working desk references that will be an engineer's first port of call for key information, design techniques and rules of thumb. Guaranteed not to gather dust on a shelf! Audio engineers need to master a wide area of topics in order to excel. The Audio Engineering Know It All covers every angle, including digital signal processing, power supply design, microphone and loudspeaker technology as well as audio compression.
  • Digital Video and DSP: Instant Access

    • 1 Edición
    • Keith Jack
    • Inglés
    Digital video is everywhere! The engineers creating HDTV, mp3 players, and smart phones and their components are in need of essential information at a moment's notice. The Instant Access Series provides all the critical content that a digital video engineer needs in his or her daily work. This book provides an introduction to video as well as succinct overviews of analog and digital interfaces along with signal processing. This book is filled with images, figures, tables, and easy to find tips and tricks for the engineer that needs material fast to complete projects to deadline.
  • Microscope Image Processing

    • 1 Edición
    • Qiang Wu + 2 más
    • Inglés
    Digital image processing, an integral part of microscopy, is increasingly important to the fields of medicine and scientific research. This book provides a unique one-stop reference on the theory, technique, and applications of this technology. Written by leading experts in the field, this book presents a unique practical perspective of state-of-the-art microscope image processing and the development of specialized algorithms. It contains in-depth analysis of methods coupled with the results of specific real-world experiments. Microscope Image Processing covers image digitization and display, object measurement and classification, autofocusing, and structured illumination. Key Features: Detailed descriptions of many leading-edge methods and algorithms In-depth analysis of the method and experimental results, taken from real-life examples Emphasis on computational and algorithmic aspects of microscope image processing Advanced material on geometric, morphological, and wavelet image processing, fluorescence, three-dimensional and time-lapse microscopy, microscope image enhancement, MultiSpectral imaging, and image data management This book is of interest to all scientists, engineers, clinicians, post-graduate fellows, and graduate students working in the fields of biology, medicine, chemistry, pharmacology, and other related fields. Anyone who uses microscopes in their work and needs to understand the methodologies and capabilities of the latest digital image processing techniques will find this book invaluable.
  • Visual Thinking for Design

    • 1 Edición
    • Colin Ware
    • Inglés
    Visual Thinking brings the science of perception to the art of design. Designers increasingly need to present information in ways that aid their audience’s thinking process. Fortunately, results from the relatively new science of human visual perception provide valuable guidance. In this book, Colin Ware takes what we now know about perception, cognition, and attention and transforms it into concrete advice that designers can directly apply. He demonstrates how designs can be considered as tools for cognition – extensions of the viewer’s brain in much the same way that a hammer is an extension of the user’s hand. The book includes hundreds of examples, many in the form of integrated text and full-color diagrams. Experienced professional designers and students alike will learn how to maximize the power of the information tools they design for the people who use them.
  • Mobile 3D Graphics

    with OpenGL ES and M3G
    • 1 Edición
    • Kari Pulli + 4 más
    • Inglés
    Graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D interactive experiences on their phone. Like the OpenGL ES and M3G standards it covers, this book is destined to become an enduring standard for many years to come." - Lincoln Wallen, CTO, Electronic Arts, Mobile“This book is an escalator, which takes the field to new levels. This is especially true because the text ensures that the topic is easily accessible to everyone with some background in computer science...The foundations of this book are clear, and the authors are extremely knowledgeable about the subject.” - Tomas Akenine-Möller, bestselling author and Professor of Computer Science at Lund University "This book is an excellent introduction to M3G. The authors are all experienced M3G users and developers, and they do a great job of conveying that experience, as well as plenty of practical advice that has been proven in the field." - Sean Ellis, Consultant Graphics Engineer, ARM LtdThe exploding popularity of mobile computing is undeniable. From cell phones to portable gaming systems, the global demand for multifunctional mobile devices is driving amazing hardware and software developments. 3D graphics are becoming an integral part of these ubiquitous devices, and as a result, Mobile 3D Graphics is arguably the most rapidly advancing area of the computer graphics discipline. Mobile 3D Graphics is about writing real-time 3D graphics applications for mobile devices. The programming interfaces explained and demonstrated in this must-have reference enable dynamic 3D media on cell phones, GPS systems, portable gaming consoles and media players. The text begins by providing thorough coverage of background essentials, then presents detailed hands-on examples, including extensive working code in both of the dominant mobile APIs, OpenGL ES and M3G. C/C++ and Java Developers, graphic artists, students, and enthusiasts would do well to have a programmable mobile phone on hand to try out the techniques described in this book. The authors, industry experts who helped to develop the OpenGL ES and M3G standards, distill their years of accumulated knowledge within these pages, offering their insights into everything from sound mobile design principles and constraints, to efficient rendering, mixing 2D and 3D, lighting, texture mapping, skinning and morphing. Along the way, readers will benefit from the hundreds of included tips, tricks and caveats.
  • Digital Watermarking and Steganography

    • 2 Edición
    • Ingemar Cox + 4 más
    • Inglés
    Digital audio, video, images, and documents are flying through cyberspace to their respective owners. Unfortunately, along the way, individuals may choose to intervene and take this content for themselves. Digital watermarking and steganography technology greatly reduces the instances of this by limiting or eliminating the ability of third parties to decipher the content that he has taken. The many techiniques of digital watermarking (embedding a code) and steganography (hiding information) continue to evolve as applications that necessitate them do the same. The authors of this second edition provide an update on the framework for applying these techniques that they provided researchers and professionals in the first well-received edition. Steganography and steganalysis (the art of detecting hidden information) have been added to a robust treatment of digital watermarking, as many in each field research and deal with the other. New material includes watermarking with side information, QIM, and dirty-paper codes. The revision and inclusion of new material by these influential authors has created a must-own book for anyone in this profession.
  • Digital CCTV

    A Security Professional's Guide
    • 1 Edición
    • Emily M. Harwood
    • Inglés
    The effects of digital technology on the security industry require constant vigilance by security distributors, sales staff, and installation professionals. Today and for the foreseeable future, all security professionals must have at least a basic understanding of digital technology. Digital CCTV addresses this new challenge. Topics convered include compression variables such as Lossless and Lossy, which are explained by reviewing Huffman and Run Length Encoding (RLE), and by relating these forms of compression to ZIP and Stuffit, which are commonly used in personal computers. A review of JPEG, motion JPEG, MPEG and wavelet compression schemes among others, with a comparison of the merits of each, is also provided. As Digital CCTV traces the stream of digital video flow from the computer industry through compression, transmission, display and storage, and explains how analog video signal is converted into a digital signal, the reader will learn and understand the mysteries of digital science.
  • CCTV Surveillance

    Video Practices and Technology
    • 2 Edición
    • Herman Kruegle
    • Inglés
    This revision of the classic book on CCTV technology, CCTV Surveillance, provides a comprehensive examination of CCTV, covering the applications of various systems, how to design and install a system, and how to choose the right hardware. Taking into account the ever-changing advances in technology using digital techniques and the Internet, CCTV Surveillance, Second Edition, is completely updated with the recent advancements in digital cameras and digital recorders, remote monitoring via the Internet, and CCTV integration with other security systems. Continuing in the celebrated tradition of the first edition, the second edition is written to serve as a useful resource for the end-user as well as the technical practitioner. Each chapter begins with an overview, and presents the latest information on the relevant equipment, describing the characteristics, features and application of each device. Coverage of aging or obsolete technology is reduced to a historical perspective, and eight brand new chapters cover digital video technology, multiplexers, integrated camera-lens-housing, smart domes, and rapid deployment CCTV systems.
  • CCTV for Security Professionals

    • 1 Edición
    • Alan Matchett
    • Inglés
    CCTV for Security Professionals provides the information necessary to design the ideal CCTV system. The chapters are stand-alone sources of information on their subjects and are presented in logical sequence to guide the reader from basic principles to more complex for a complete system understanding.In his straight-forward and informative text, Alan Matchett approaches the camera systems from the user's point of view, providing the security manager with the knowledge to discuss the system, its desired features, and the areas of design concern within the context of an organization's business model. This can prove to be invaluable when evaluating an existing system, the use and components of a given system, or in evaluating a system design proposed by a vendor.Installers and service personnel will benefit from the functions and possibilities that are available with the various components and by gaining an understanding of their customers' needs. Newer technicians will learn how to set up the system properly, and can familiarize themselves with the technologies that go into a CCTV system. Security equipment sales personnel will also gain a better knowledge of the customer's needs as well as learn to determine exactly what questions they should be asking the customer and what the customer's responses mean. In this manner, the book will offer invaluable tips to ensure customers get exactly what they expect in a system.
  • Music Engineering

    • 2 Edición
    • Richard Brice
    • Inglés
    Music Engineering is a hands-on guide to the practical aspects of electric and electronic music. It is both a compelling read and an essential reference guide for anyone using, choosing, designing or studying the technology of modern music. The technology and underpinning science are introduced through the real life demands of playing and recording, and illustrated with references to well known classic recordings to show how a particular effect is obtained thanks to the ingenuity of the engineer as well as the musician. Written by a music enthusiast and electronic engineer, this book covers the electronics and physics of the subject as well as the more subjective aspects. The second edition includes an updated Digital section including MPEG3 and fact sheets at the end of each chapter to summarise the key electronics and science. In addition to instruments and recording technology, this book covers essential kit such as microphones, sequencers, amplifiers and loudspeakers.
  • Build Your Own Home Theater

    • 2 Edición
    • Robert Wolenik + 1 más
    • Inglés
    Written to provide information on all price ranges of equipment to everyone from the beginner to the experienced home theater owner, Build Your Own Home Theater has been completely updated for today's audience. This new edition contains valuable consumer information on the latest digital home theater components and technology, including digital surround sound receivers, DVD players, digital television & HDTV, digital satellites (DBS), digital camcorders, and digital hard-drive video recorders. It also features easy-to-understand explanations of surround sound technology and set ups—including Dolbyâ Digital, THX Surround EXTM, and DTS-ESTM. If you are interested in audio, video, and home theater technologies, this book will give you the information you need to choose the right components, hook the pieces together, and create a fabulous theater experience right in your own living room. When the first edition of Build Your Own Home Theater was published, decent home theater systems were primarily only affordable for wealthier consumers. Now, several years later, the technology is accessible to millions of homes as products such as wide-screen televisions, digital surround sound audio, DVD Video and Audio Players, and digital satellite systems have become commonplace. Though most people don't have actual home theater set-ups in their living rooms, more and more consumers are trying to combine components they already own with new high-tech components to create an affordable home theater experience. Complete with important home theater Web site addresses and resources, Build Your Own Home Theater, Second Edition is a comprehensive, current, and well-researched text. Beginners to advanced home theater consumers, Videophiles, technicians, engineers, and electronics hobbyists from all walks of life will especially find it invaluable. *"Dolby" and the double-D symbol are registered trademarks and "Surround Sound EX" is a trademark of Dolby Laboratories.THX and Lucasfilm are © Lucasfilm Ltd. & TM. All rights are reserved. Used under authorization. DTS and DTS-ES are trademarks of Digital Theater Systems, Inc.
  • Exploratory Image Databases

    Content-Based Retrieval
    • 1 Edición
    • Simone Santini
    • Inglés
    The explosion of computer use and internet communication has placed new emphasis on the ability to store, retrieve and search for all types of images, both still photo and video images. The success and the future of visual information retrieval depends on the cutting edge research and applications explored in this book. It combines the expertise from both computer vision and database research.Unlike text retrieval and text/numeric databases the challenges of image databases are enormous. How do you use "data mining" to search for an image if you do not have "key words" to search? Exploratory Image Databases introduces the idea that it is possible to solve this problem by merging database systems into a single search and browse activity called "exploration."Explor... Image Databases is one of the first single-author books that unifies the critical emerging topic of image databases. A new approach to image databases, the work is divided into four central parts: introduction to the problems that image database research must solve; computer vision and information retrieval techniques; image database issues; and interface and engines for visual searches.Example: Imagine the difficulty of building and using a database for "face recognition," where an image of a face is used. In order to effectively use the image a huge number of characteristics would need to be entered in the database. The goal of future image databases is to use hardware and software to recognize and categorize images without typing in characteristics.
  • Visual Effects in a Digital World

    A Comprehensive Glossary of over 7000 Visual Effects Terms
    • 1 Edición
    • Karen Goulekas
    • Inglés
    As the visual effects industry has diversified, so too have the books written to serve the needs of this industry. Today there are hundreds of highly specialized titles focusing on particular aspects of film and broadcast animation, computer graphics, stage photography, miniature photography, color theory, and many others. Visual Effects in a Digital World offers a much-needed reconsolidation of this knowledge. All of the industry's workers frequently need to understand concepts from other specialties, and this book-the only one of its kind-lets them look up and grasp the basics of any visual effects concept in a matter of seconds. It's a great way for everyone, regardless of experience, to find their way through the jargon and learn what they need to know.
  • Restoration of Motion Picture Film

    • 1 Edición
    • Paul Read + 1 más
    • Inglés
    This is the first book to bring together the work of a modern motion picture film laboratory together with the specialist techniques for preservation and restoration of archival film.The books data has its origins in a training programme called FILM which was written by members of the Gamma Group with funding from the EU fund Force. The committee comprised senior film archivists and technicians in charge of film conservation departments or working film laboratories within national film archives, together with technicians from commercial laboratories which specialise in archival film conservation and who do not work for national and local archives. The final group consisted of many of the most experienced individuals in their fields.Restoration of Motion Picture Film is an extremely informative, well-researched book which is an unmissable addition to the bookshelves of conservators, archivists and curators worldwide. Film history and film conservation students will also find it of great interest and use.
  • Video Microscopy

    • 1 Edición
    • Volumen 56
    • Inglés
    Video microscopy is used extensively in many life and biomedical science disciplines today, and is a useful tool for both cell biologists and students. This book presents how to track the dynamic changes that take place in the structure of living cells and in reconstituted preparations using video and digital imaging microscopy. Basic information, principles, and applications are also covered, as well as more specialized video microscopy techniques.